ABOUT
I am a California-based digital matte painter and environment generalist, with skills in 2D, 2.5D, and 3D workflow. I was originally an engineer, but somewhere along the way, I decided to set out in pursuit of my childhood dream of becoming an artist. I focus my work on constructing intriguing, immersive cinematic worlds that inspire the same sense of wonder that originally set me on this path.
Feel free to contact me at:
Education
Gnomon - School of Visual Effects, Games, and Animation
Certificate in Digital Production, 3D Generalist
2021 - 2023
University of California, Irvine
Bachelor of Science, Chemical Engineering; Magna cum laude
2014 - 2018
Experience
Ingenuity Studios
Digital Matte Painter
Remote | January 2024 - Present
Blizzard Entertainment
Digimatte Mentee
Remote | February 2023 - May 2023
Risk Management Professionals
Project Engineer
Irvine, CA | July 2018 - September 2018
Siegfried Pharmaceutical
Project Management Intern
Irvine, CA | June 2017 - August 2017
Boeing
Environmental Control Systems Engineer
Long Beach, CA | March 2019 - March 2021
Crazy Maple Studio
VFX Generalist
Remote | November 2023 - December 2023